The Antebellum- Game Environment- Unreal Engine + Blender + Substance Painter +ZBrush
Textureless Render

Textureless Render

High Poly Column

High Poly Column

Column Optimization

Column Optimization

Lion Statue

Lion Statue

Lion Statue Optimization

Lion Statue Optimization

Procedural Fence

The Antebellum- Game Environment- Unreal Engine + Blender + Substance Painter +ZBrush

My recent study in Antebellum architecture, optimized for game design in Unreal Engine, modeled in Blender, textured in Substance 3D Painter.

More artwork